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LATEST PROJECT: iPhone App: Capture the Squares
Description:
Classic squares capturing game.
Is a two player game played on a grid of dots like the one shown in the picture. The players take turns connecting dots that are horizontally or vertically adjacent. If a player can complete a square by connecting two dots then they capture that square. You must draw [...]
Description:
Game for saving your pen and paper. The user plays against the computer(iPhone) and has to connect red dots to make a continuous pipe from top to bottom of the board. The computer must make the same thing but from left to right.
You cand find the full description here.
What i have used:
GIMP for the graphics.
Interface [...]
Description:
Slide-type puzzle game.
What i have used:
Interface Builder for design.
Simple shuffle algorithm.
Core Graphics to split the big image into little ones.
UIImagePickerController to pick photos from the photo album.
Description:
A very simple flashcard application that a client wanted for his daughter to learn letters.
What i have used:
Simple shuffle algorithm to randomize the deck
Built-in UIView flip transitions
Sound playing
NSBundle management to get all the resources of a specific type.
Description:
Small application made for a canadian client that calculates some points between two locations on the map according to a table provided.
What i have used:
A basic Utility Application template from XCode
Interface Builder for the info page and other graphical add-ons to the original template.
UIImageView for map and pins
Core Graphics to get the color of a [...]
Description:
It’s basically a demonstration of telemetry using a Lego Mindstorms NXT robot to gather data from the environment and execute primary movement commands.
The user can connect on a certain port to a server via telnet and then communicate with the robot through the server. The communication includes: basic movement commands like walk forward and turn [...]